A
Aspiria
Business & Enterprise

Path to Entrepreneur

Find a real problem, build the smallest thing that solves it, survive the feedback.

Domain skills

Foundations

In progress
Stage 1 · Age 10–12
  • —Saving & budgeting
  • —Talking to strangers politely
  • —Simple selling
  • —Keeping records

Apprentice

Ahead of you
Stage 2 · Age 13–15
  • —Cost & price
  • —Customer interviews
  • —Small side project
  • —Handling a 'no'

Candidate

Ahead of you
Stage 3 · Age 16–18
  • —Unit economics
  • —Pitching
  • —Prototyping
  • —Basic contracts

Practitioner

Ahead of you
Stage 4 · Beyond school
  • —Hiring & delegation
  • —Cash-flow management
  • —Negotiation
  • —Resilience after failure
Readiness
0%

Measured across the 5 skills this path leans on.

Subjects
EconomicsMathematicsCommunicationTechnologyPsychology